#pragma once
class Vector3f {
public:
    float *coord;

public:
    Vector3f();
    Vector3f(float x, float y, float z);
    ~Vector3f();
    void interpolate(Vector3f *v1, Vector3f *v2, float alpha);
    float *getVector3fArray();
    void setX(float x);
    void setY(float y);
    void setZ(float z);
    float getX();
    float getY();
    float getZ();
};
